使用過標準的libwebsockets服務端庫測試過,主要是短小精悍,相對于libwebsockets不需要依賴zlib和openssl 以及其他庫,直接make就可以使用了,linux跟windows都可以使用。
測試用例:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
|
#include "easywsclient.hpp" #include <assert.h> #include <stdio.h> #include <string> using easywsclient::WebSocket; static WebSocket::pointer ws = NULL; void handle_message( const std::string & message) { printf ( ">>> %s\n" , message.c_str()); if (message == "world" ) { ws->close(); } } int main() { ws = WebSocket::from_url( "ws://localhost:8126/foo" ); assert (ws); //判斷ws對象是否為空null ws->send( "goodbye" ); ws->send( "hello" ); //如果你需要多線程,可以在一個thread 維護該ws的連接重連機制 while (ws->getReadyState() != WebSocket::CLOSED) //判斷ws是否正常連接 { ws->poll(); //這個必須要調用,否則不能發送,發送跟接收都是異步的,都是在這個poll函數里監測處理的 ws->dispatch(handle_message); } delete ws; return 0; } |
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
|
//線程thread 維護重連連接 void run() { bool conn = FLASE; ws = WebSocket::from_url( "ws://localhost:8126/foo" ); //如果你需要多線程,可以在一個thread 維護該ws的連接重連機制 while (1) //判斷ws是否正常連接 { if (ws != NULL) { ws->poll(0); //這個必須要調用,否則不能發送,發送跟接收都是異步的,都是在這個poll函數里監測處 理的 ws->dispatch(handle_message); if (ws->getReadyState() == WebSocket::CLOSED) { //ws連接斷開 重連 delete ws; ws = NULL; ws = WebSocket::from_url( "ws://localhost:8126/foo" ); } else if (wss->getReadyState()== WebSocket::OPEN) { //ws連接ok // ws->send("goodbye"); ws->send( "hello" ); } } else { ws = WebSocket::from_url( "ws://localhost:8126/foo" ); sleep(1); } usleep(100); } if (ws!=NULL) delete ws; } |
有細心的朋友發現在發送中文GBK 的時候與服務端會斷開
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
|
//GBK -> UTF-8 //遇到發送的字符串里有中文的話需要send 前進行轉換一下, //這個是網友提供的在windows下的轉換函數 std::string Server_Stream::GBKToUTF8( const std::string& strGBK) { std::string strOutUTF8 = "" ; WCHAR * str1; int n = MultiByteToWideChar(CP_ACP, 0, strGBK.c_str(), -1, NULL, 0); str1 = new WCHAR [n]; MultiByteToWideChar(CP_ACP, 0, strGBK.c_str(), -1, str1, n); n = WideCharToMultiByte(CP_UTF8, 0, str1, -1, NULL, 0, NULL, NULL); char * str2 = new char [n]; WideCharToMultiByte(CP_UTF8, 0, str1, -1, str2, n, NULL, NULL); strOutUTF8 = str2; delete []str1; str1 = NULL; delete []str2; str2 = NULL; return strOutUTF8; } |
下面是C++實現的WebSocket客戶端,寫好后這里記一下,免得以后忘記。
本示例共有三個文件組成,依賴Websocket++第三方庫
其中main.cpp是使用示例
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
|
#include <iostream> #include <string> #include <sstream> #include "websocket_endpoint.h" int main( int argc, char **argv) { bool done = false ; std::string input; kagula::websocket_endpoint endpoint; endpoint.connect( "ws://localhost:9002" ); while (!done) { std::cout << "Enter Command: " ; std::getline(std::cin, input); if (input == "quit" ) { done = true ; } else if (input.substr(0, 4) == "send" ) { std::stringstream ss(input); std::string cmd; std::string message; ss >> cmd; std::getline(ss, message); endpoint.send(message); } else if (input.substr(0, 4) == "show" ) { endpoint.show(); } else { std::cout << "> Unrecognized Command" << std::endl; } } endpoint.close(); return 0; } |
其它兩個文件是封裝
websocket_endpoint.h文件清單
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
|
#ifndef _WEBSOCKET_ENDPOINT_ #define _WEBSOCKET_ENDPOINT_ #include <string> /* Title: Web Socket Client Author: kagula Date: 2016-11-21 Dependencies: Websocket++、Boost::ASIO Test Environment: VS2013 Update5, WebSocket++ 0.70, Boost 1.61 Description: [1]Support connect a web socket server. [2]If server is crash, client will not follow crash. */ namespace kagula { class websocket_endpoint { public : websocket_endpoint(); ~websocket_endpoint(); int connect(std::string const & uri); void close(); void send(std::string message); void show(); }; } #endif |
websocket_endpoint.cpp文件清單
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
|
#include <websocketpp/config/asio_no_tls_client.hpp> #include <websocketpp/client.hpp> #include <websocketpp/common/thread.hpp> #include <websocketpp/common/memory.hpp> #include <cstdlib> #include <iostream> #include <map> #include <string> #include <sstream> #include "websocket_endpoint.h" typedef websocketpp::client<websocketpp::config::asio_client> ws_client; namespace kagula { class connection_metadata { public : typedef websocketpp::lib::shared_ptr<connection_metadata> ptr; connection_metadata(websocketpp::connection_hdl hdl, std::string uri) : m_hdl(hdl) , m_status( "Connecting" ) , m_uri(uri) , m_server( "N/A" ) {} void on_open(ws_client *client, websocketpp::connection_hdl hdl) { m_status = "Open" ; ws_client::connection_ptr con = client->get_con_from_hdl(hdl); m_server = con->get_response_header( "Server" ); } // if connection failed, the function will be invoke. void on_fail(ws_client *client, websocketpp::connection_hdl hdl) { m_status = "Failed" ; ws_client::connection_ptr con = client->get_con_from_hdl(hdl); m_server = con->get_response_header( "Server" ); m_error_reason = con->get_ec().message(); } void on_close(ws_client *client, websocketpp::connection_hdl hdl) { m_status = "Closed" ; ws_client::connection_ptr con = client->get_con_from_hdl(hdl); std::stringstream s; s << "close code: " << con->get_remote_close_code() << " (" << websocketpp::close::status::get_string(con->get_remote_close_code()) << "), close reason: " << con->get_remote_close_reason(); m_error_reason = s.str(); } void on_message(websocketpp::connection_hdl, ws_client::message_ptr msg) { if (msg->get_opcode() == websocketpp::frame::opcode::text) { m_messages.push_back( "<< " + msg->get_payload()); } else { m_messages.push_back( "<< " + websocketpp::utility::to_hex(msg->get_payload())); } } websocketpp::connection_hdl get_hdl() const { return m_hdl; } std::string get_status() const { return m_status; } std::string get_uri() const { return m_uri; } void record_sent_message(std::string message) { m_messages.push_back( ">> " + message); } friend std::ostream & operator<< (std::ostream & out, connection_metadata const & data); private : websocketpp::connection_hdl m_hdl; std::string m_status; std::string m_uri; std::string m_server; std::string m_error_reason; std::vector<std::string> m_messages; }; std::ostream & operator<< (std::ostream & out, connection_metadata const & data) { out << "> URI: " << data.m_uri << "\n" << "> Status: " << data.m_status << "\n" << "> Remote Server: " << (data.m_server.empty() ? "None Specified" : data.m_server) << "\n" << "> Error/close reason: " << (data.m_error_reason.empty() ? "N/A" : data.m_error_reason) << "\n" ; out << "> Messages Processed: (" << data.m_messages.size() << ") \n" ; std::vector<std::string>::const_iterator it; for (it = data.m_messages.begin(); it != data.m_messages.end(); ++it) { out << *it << "\n" ; } return out; } ws_client g_wsEndPoint; connection_metadata::ptr g_wsClientConnection; websocketpp::lib::shared_ptr<websocketpp::lib:: thread > g_threadWS; websocket_endpoint::websocket_endpoint(){ g_wsEndPoint.clear_access_channels(websocketpp:: log ::alevel::all); g_wsEndPoint.clear_error_channels(websocketpp:: log ::elevel::all); g_wsEndPoint.init_asio(); g_wsEndPoint.start_perpetual(); g_threadWS = websocketpp::lib::make_shared<websocketpp::lib:: thread >(&ws_client::run, &g_wsEndPoint); } websocket_endpoint::~websocket_endpoint() { g_wsEndPoint.stop_perpetual(); if (g_wsClientConnection->get_status() == "Open" ) { // Only close open connections websocketpp::lib::error_code ec; g_wsEndPoint.close(g_wsClientConnection->get_hdl(), websocketpp::close::status::going_away, "" , ec); if (ec) { std::cout << "> Error closing ws connection " << g_wsClientConnection->get_uri() << " :" << ec.message() << std::endl; } } g_threadWS->join(); } int websocket_endpoint::connect(std::string const & uri) { websocketpp::lib::error_code ec; ws_client::connection_ptr pConnection = g_wsEndPoint.get_connection(uri, ec); if (ec) { std::cout << "> Connect initialization error: " << ec.message() << std::endl; return -1; } g_wsClientConnection = websocketpp::lib::make_shared<connection_metadata>(pConnection->get_handle(), uri); pConnection->set_open_handler(websocketpp::lib::bind( &connection_metadata::on_open, g_wsClientConnection, &g_wsEndPoint, websocketpp::lib::placeholders::_1 )); pConnection->set_fail_handler(websocketpp::lib::bind( &connection_metadata::on_fail, g_wsClientConnection, &g_wsEndPoint, websocketpp::lib::placeholders::_1 )); pConnection->set_close_handler(websocketpp::lib::bind( &connection_metadata::on_close, g_wsClientConnection, &g_wsEndPoint, websocketpp::lib::placeholders::_1 )); pConnection->set_message_handler(websocketpp::lib::bind( &connection_metadata::on_message, g_wsClientConnection, websocketpp::lib::placeholders::_1, websocketpp::lib::placeholders::_2 )); g_wsEndPoint.connect(pConnection); return 0; } void close(websocketpp::close::status::value code, std::string reason) { websocketpp::lib::error_code ec; g_wsEndPoint.close(g_wsClientConnection->get_hdl(), code, reason, ec); if (ec) { std::cout << "> Error initiating close: " << ec.message() << std::endl; } } void websocket_endpoint::close() { if (g_wsClientConnection->get_status()== "Open" ) { int close_code = websocketpp::close::status::normal; kagula::close(close_code, "" ); } } void websocket_endpoint::send(std::string message) { websocketpp::lib::error_code ec; g_wsEndPoint.send(g_wsClientConnection->get_hdl(), message, websocketpp::frame::opcode::text, ec); if (ec) { std::cout << "> Error sending message: " << ec.message() << std::endl; return ; } g_wsClientConnection->record_sent_message(message); } void websocket_endpoint::show() { std::cout << * g_wsClientConnection << std::endl; } } |
到此這篇關于C++編寫的WebSocket客戶端實現示例代碼的文章就介紹到這了,更多相關C++ WebSocket客戶端內容請搜索服務器之家以前的文章或繼續瀏覽下面的相關文章希望大家以后多多支持服務器之家!
原文鏈接:https://blog.csdn.net/lee353086/article/details/53260513